Trance Ур. 6

Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.

Потребляет 59 MP
Время перезарядки 5 сек.
Время действия 15
Дальность применения 600 (1100)
Можно использовать на олимпиаде? Да
Трейт trait_sleep
Доступно для Епископ Ур. 66, Мудрец Евы Ур. 66
Trance Ур. 1 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 2 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 3 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 4 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 5 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 6 [selected] Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 7 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 8 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 9 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 10 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance +1 Cost Maximizes the skill's efficiency. MP consumption is decreased.
Trance +2 Cost MP consumption is decreased.
Trance +3 Cost MP consumption is decreased.
Trance +4 Cost MP consumption is decreased.
Trance +5 Cost MP consumption is decreased.
Trance +6 Cost MP consumption is decreased.
Trance +7 Cost MP consumption is decreased.
Trance +8 Cost MP consumption is decreased.
Trance +9 Cost MP consumption is decreased.
Trance +10 Cost MP consumption is decreased.
Trance +11 Cost MP consumption is decreased.
Trance +12 Cost MP consumption is decreased.
Trance +13 Cost MP consumption is decreased.
Trance +14 Cost MP consumption is decreased.
Trance +15 Cost MP consumption is decreased.
Trance +16 Cost MP consumption is decreased.
Trance +17 Cost MP consumption is decreased.
Trance +18 Cost MP consumption is decreased.
Trance +19 Cost MP consumption is decreased.
Trance +20 Cost MP consumption is decreased.
Trance +21 Cost MP consumption is decreased.
Trance +22 Cost MP consumption is decreased.
Trance +23 Cost MP consumption is decreased.
Trance +24 Cost MP consumption is decreased.
Trance +25 Cost MP consumption is decreased.
Trance +26 Cost MP consumption is decreased.
Trance +27 Cost MP consumption is decreased.
Trance +28 Cost MP consumption is decreased.
Trance +29 Cost MP consumption is decreased.
Trance +30 Cost MP consumption is decreased.
Trance +1 Chance Maximizes the skill's success rate. The success rate is increased.
Trance +2 Chance The success rate is increased.
Trance +3 Chance The success rate is increased.
Trance +4 Chance The success rate is increased.
Trance +5 Chance The success rate is increased.
Trance +6 Chance The success rate is increased.
Trance +7 Chance The success rate is increased.
Trance +8 Chance The success rate is increased.
Trance +9 Chance The success rate is increased.
Trance +10 Chance The success rate is increased.
Trance +11 Chance The success rate is increased.
Trance +12 Chance The success rate is increased.
Trance +13 Chance The success rate is increased.
Trance +14 Chance The success rate is increased.
Trance +15 Chance The success rate is increased.
Trance +16 Chance The success rate is increased.
Trance +17 Chance The success rate is increased.
Trance +18 Chance The success rate is increased.
Trance +19 Chance The success rate is increased.
Trance +20 Chance The success rate is increased.
Trance +21 Chance The success rate is increased.
Trance +22 Chance The success rate is increased.
Trance +23 Chance The success rate is increased.
Trance +24 Chance The success rate is increased.
Trance +25 Chance The success rate is increased.
Trance +26 Chance The success rate is increased.
Trance +27 Chance The success rate is increased.
Trance +28 Chance The success rate is increased.
Trance +29 Chance The success rate is increased.
Trance +30 Chance The success rate is increased.