Trance Ур. 10

Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.

Потребляет 65 MP
Время перезарядки 5 сек.
Время действия 15
Дальность применения 600 (1100)
Можно использовать на олимпиаде? Да
Трейт trait_sleep
Доступно для Епископ Ур. 74, Мудрец Евы Ур. 74
Trance Ур. 1 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 2 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 3 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 4 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 5 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 6 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 7 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 8 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 9 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance Ур. 10 [selected] Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Trance +1 Cost Maximizes the skill's efficiency. MP consumption is decreased.
Trance +2 Cost MP consumption is decreased.
Trance +3 Cost MP consumption is decreased.
Trance +4 Cost MP consumption is decreased.
Trance +5 Cost MP consumption is decreased.
Trance +6 Cost MP consumption is decreased.
Trance +7 Cost MP consumption is decreased.
Trance +8 Cost MP consumption is decreased.
Trance +9 Cost MP consumption is decreased.
Trance +10 Cost MP consumption is decreased.
Trance +11 Cost MP consumption is decreased.
Trance +12 Cost MP consumption is decreased.
Trance +13 Cost MP consumption is decreased.
Trance +14 Cost MP consumption is decreased.
Trance +15 Cost MP consumption is decreased.
Trance +16 Cost MP consumption is decreased.
Trance +17 Cost MP consumption is decreased.
Trance +18 Cost MP consumption is decreased.
Trance +19 Cost MP consumption is decreased.
Trance +20 Cost MP consumption is decreased.
Trance +21 Cost MP consumption is decreased.
Trance +22 Cost MP consumption is decreased.
Trance +23 Cost MP consumption is decreased.
Trance +24 Cost MP consumption is decreased.
Trance +25 Cost MP consumption is decreased.
Trance +26 Cost MP consumption is decreased.
Trance +27 Cost MP consumption is decreased.
Trance +28 Cost MP consumption is decreased.
Trance +29 Cost MP consumption is decreased.
Trance +30 Cost MP consumption is decreased.
Trance +1 Chance Maximizes the skill's success rate. The success rate is increased.
Trance +2 Chance The success rate is increased.
Trance +3 Chance The success rate is increased.
Trance +4 Chance The success rate is increased.
Trance +5 Chance The success rate is increased.
Trance +6 Chance The success rate is increased.
Trance +7 Chance The success rate is increased.
Trance +8 Chance The success rate is increased.
Trance +9 Chance The success rate is increased.
Trance +10 Chance The success rate is increased.
Trance +11 Chance The success rate is increased.
Trance +12 Chance The success rate is increased.
Trance +13 Chance The success rate is increased.
Trance +14 Chance The success rate is increased.
Trance +15 Chance The success rate is increased.
Trance +16 Chance The success rate is increased.
Trance +17 Chance The success rate is increased.
Trance +18 Chance The success rate is increased.
Trance +19 Chance The success rate is increased.
Trance +20 Chance The success rate is increased.
Trance +21 Chance The success rate is increased.
Trance +22 Chance The success rate is increased.
Trance +23 Chance The success rate is increased.
Trance +24 Chance The success rate is increased.
Trance +25 Chance The success rate is increased.
Trance +26 Chance The success rate is increased.
Trance +27 Chance The success rate is increased.
Trance +28 Chance The success rate is increased.
Trance +29 Chance The success rate is increased.
Trance +30 Chance The success rate is increased.