Death Spike Ур. 1

Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.

Потребляет 42 MP , Cursed Bone, 1 шт.
Время перезарядки 6 сек.
Дальность применения 900 (1400)
Можно использовать на олимпиаде? Да
Трейт trait_unholy
Доступно для Некромант Ур. 44, Заклинатель Ветра Ур. 44
Death Spike Ур. 1 [selected] Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
Death Spike Ур. 2 Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
Death Spike Ур. 3 Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
Death Spike Ур. 4 Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
Death Spike Ур. 5 Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
Death Spike Ур. 6 Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
Death Spike Ур. 7 Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
Death Spike Ур. 8 Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
Death Spike Ур. 9 Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.
Death Spike Ур. 10 Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.
Death Spike Ур. 11 Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.
Death Spike Ур. 12 Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone.
Death Spike Ур. 13 Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone.
Death Spike +1 Power Maximizes power of skill. Power Increases.
Death Spike +2 Power The power is increased.
Death Spike +3 Power The power is increased.
Death Spike +4 Power The power is increased.
Death Spike +5 Power The power is increased.
Death Spike +6 Power The power is increased.
Death Spike +7 Power The power is increased.
Death Spike +8 Power The power is increased.
Death Spike +9 Power The power is increased.
Death Spike +10 Power The power is increased.
Death Spike +11 Power The power is increased.
Death Spike +12 Power The power is increased.
Death Spike +13 Power The power is increased.
Death Spike +14 Power The power is increased.
Death Spike +15 Power The power is increased.
Death Spike +16 Power The power is increased.
Death Spike +17 Power The power is increased.
Death Spike +18 Power The power is increased.
Death Spike +19 Power The power is increased.
Death Spike +20 Power The power is increased.
Death Spike +21 Power The power is increased.
Death Spike +22 Power The power is increased.
Death Spike +23 Power The power is increased.
Death Spike +24 Power The power is increased.
Death Spike +25 Power The power is increased.
Death Spike +26 Power The power is increased.
Death Spike +27 Power The power is increased.
Death Spike +28 Power The power is increased.
Death Spike +29 Power The power is increased.
Death Spike +30 Power The power is increased.
Death Spike +1 Cost Maximizes efficiency of skill. MP consumption decreases.
Death Spike +2 Cost MP consumption decreases.
Death Spike +3 Cost MP consumption decreases.
Death Spike +4 Cost MP consumption decreases.
Death Spike +5 Cost MP consumption decreases.
Death Spike +6 Cost MP consumption decreases.
Death Spike +7 Cost MP consumption decreases.
Death Spike +8 Cost MP consumption decreases.
Death Spike +9 Cost MP consumption decreases.
Death Spike +10 Cost MP consumption decreases.
Death Spike +11 Cost MP consumption decreases.
Death Spike +12 Cost MP consumption decreases.
Death Spike +13 Cost MP consumption decreases.
Death Spike +14 Cost MP consumption decreases.
Death Spike +15 Cost MP consumption decreases.
Death Spike +16 Cost MP consumption decreases.
Death Spike +17 Cost MP consumption decreases.
Death Spike +18 Cost MP consumption decreases.
Death Spike +19 Cost MP consumption decreases.
Death Spike +20 Cost MP consumption decreases.
Death Spike +21 Cost MP consumption decreases.
Death Spike +22 Cost MP consumption decreases.
Death Spike +23 Cost MP consumption decreases.
Death Spike +24 Cost MP consumption decreases.
Death Spike +25 Cost MP consumption decreases.
Death Spike +26 Cost MP consumption decreases.
Death Spike +27 Cost MP consumption decreases.
Death Spike +28 Cost MP consumption decreases.
Death Spike +29 Cost MP consumption decreases.
Death Spike +30 Cost MP consumption decreases.