Kamaloka Hall of the Abyss


Basic information

Kamaloka or "kama" is a time zone (instance) for party exping. In instance, players are expected to have special strong monsters, some of which call in servants. For killing a monster, players gain experience, SP points, as well as drop in the form of enchantment scrolls, a full equip and parts to create it.

Kamaloka is available to a group of players from 2 to 6 people. Talk to the NPC Pathfinder Worker to enter the instance. Pathfinders are waiting for adventurers in Gludio, Dion, Hein, Oren, Schuttgard and Rune. The character must not be younger or older than the selected Kamaloka on more than 5 levels.

The entrance to the Kamaloka is available once a day, the instance is refreshed at 6:30 am server time. Re-entry is available once a day in the presence of an item Extra Entrance Pass - Kamaloka (Hall of the Abyss) . You can buy this ticket in Donate Shop from Butler and in Personal Account Shop.

At the entrance to the instance, all buffs and debits are canceled, except those given by Adventurer's Guide. Only after entering Kamaloka you may cast buffs. Upon death in Kamaloka, the character loses a normal amount of experience. When leaving the game and using teleportation scrolls or teleporting skills, the character goes to the city in which he entered the instance.

The battle with the boss is 30 minutes. For 10.5 and 1 minute before the completion of the instance message is displayed on the screen. If a group fails to kill it's boss within the allotted time, group may try instance again after the time zone is closed. If you died in a fight with your boss, talk to the Pathfinder to reenter. Exit the Kamaloka Hall with a teleport scroll or via a column that appears after the boss dies.

Pay attention!
Depending on the server concept and stage, only individual Kamaloka levels may be available


New Kamaloka Reward

A new reward for Kamaloka has been added in the new season of Masterwork — Hall of the Abyss Supplies . This item will be given after the boss is killed Any player who entered the kamaloka regardless of their location or condition.

The player who died will get the reward. The one who was in town at the time of the boss's death and the one who 0was kicked out of the group will also get reward. The only time the reward will not be issued - if the character is offline at the time of the boss's death.


Related quests

The Masters Club daily quests have been removed. They were replaced by missions that you will not forget to get or finish — this happens automatically.

Mission Reward

Challenge the Hall of the Abyss I Daily

Defeat the boss in the Hall of the Abyss to complete this mission.

Ivory Coin x 20
Personal Blessed Scroll of Escape x 1
Vitality Point x 2 500

Challenge the Hall of the Abyss II Daily

Mission available after completing: Challenge the Hall of the Abyss I

Defeat the boss in the Hall of the Abyss to complete this mission.

Ivory Coin x 20
Noblesse Scroll x 1
Vitality Point x 3 500

Read more about missions in the article Missions on Masterwork


Bosses in Kamaloka instance

On Masterwork Kamaloka instances become more different. Now there can be bosses of any level. Previously, there was only a bear in the level 33 kamaloka. Now there may be a dragon from 46 Kamaloka, or naga from 63. Level, stats and drop from bosses will be the same as it should be according to the level of the instance.

All types of bosses. Their skills and battle tactics:

Tomlan Kamos

In Kamaloka there is a cute cannibal guy. To fight with him isn't, so difficult but it's long. Killed in 2-3 players of any class, the main thing is to take with you a couple dozen healing potions.

Don’t forget to kill the boss with overheat skills to get more experience.

Tomlan Kamos Lineage 2

Ol Ariosh

In instance we are met by a humanoid dog, the fight with him is not difficult. The only peculiarity is that the minion is summoned, and if he is killed, the boss will call the minion again. It is recommended not to touch the minion and focus damage on the boss.

If you have a character with a bow or a magic skill in the group - at the beginning, try to agr only the boss and take him to the wall. So the minion will stay in the center and will not interfere.

If you are well equipped the presence of a healer is not necessary, there will be enough healing potions.

Don’t forget to kill the boss with overheat skills to get more experience.

Ol Ariosh Lineage 2

Crimson Hatu Otis

Crazy zombie bear guards the lair from invasion. Killing is easy, but act gently — from time to time the bear casts a skill that easily kills the careless player. See that the bear is frozen — run away and wait until it stops trampling the floor. Then go back and finish off the boss.

If you are well equipped the presence of a healer is not necessary, there will be enough healing potions.

Don’t forget to kill the boss with overheat skills to get more experience.

Crimson Hatu Otis Lineage 2

Seer Flouros

Extremely unpleasant one-eye dude. Beats with magic and occasionally calls minions. If you don’t kill them, the little eyes will look you up to holes.

On the hike we put on top D jewelry or take a healer. Kill minions immediately after appearance and difficulties when passing the instance will not arise.

Don’t forget to kill the boss with overheat skills to get more experience.

Seer Flouros Lineage 2

Blade Otis

Flies are trouble. With such a big fly, you’re in big trouble. The complexity of the boss in minions, which begin to spawn at 60% of the health of the boss and restore him health. There’s no point in killing them — boss calls servants too often.

If you want to kill an annoying stakato, you’re going to have to get a bigger group. The faster the damage is dealt, the fewer minions the boss will be able to summon, the less health they will restore to him. A healer with the ability of sleep will be a good assistant in disinsection.

Blade Otis Lineage 2

Weird Bunei

The younger brother of Fafurion decided to compare his strength with the courageous travelers. But did not take into account that adventurers are skillful in the killing creatures. The boss throws roots. Dragon damage is magical, but very weak, so killing it with a small group is easy.

If you have decent jewelry, you can do without a healer, but bring healing potions.

Don’t forget to kill the boss with overheat skills to get more experience.

Weird Bunei Lineage 2

Kaim Abigore

Rogue demon, trapped in the space between the worlds. During his imprisonment, he squandered his powers and turned to tricks. The boss disarms and summons minions that explode after a while, dealing around 500 damage.

A group of 2-3 people can easily deal with a weakened demon.

Don’t forget to kill the boss with overheat skills to get more experience.

Kaim Abigore Lineage 2

Knight Montagnar

The undead knight won't be happy to see casual guests in his abode. The knight is distinguished by enhanced phys. and mag. defense. He doesn’t do the most damage, but he regularly summons the evil dogs, who will bite off your pants a solid piece.

Tactics boil down to running in circles - the one on whom the panthers were sitting runs in circles, and the rest of the group kills the boss. If everything is done correctly, then passing the instance will not cause trouble.

Don’t forget to kill the boss with overheat skills to get more experience.

Knight Montagnar Lineage 2

Venomous Storace

Cunning naga timidly hides a good drop in instance, but courageous travelers can easily cope with the boss’s tricks. Unwilling to share, the nag summons servants wasting his health. Minions explode 25 seconds after recruitment and restore the host’s health. For a successful farm, drive the boss circles and quickly kill the minions before they heal the boss. When the health of the boss becomes low enough quickly finish him before he again summons a servant.

Don’t forget to kill the boss with overheat skills to get more experience.

Venomous Storace Lineage 2

Kel Bilette

The fallen angel has taken refuge in the dungeons, but there is no escape from treasure seekers. The angel summons servants and intimidates opponents. Take the boss into the corner and fight him with your back to the wall - so you don’t have to run across the room in a state of fear.

Group of 3-4 people can easily cope with an impertinent angel.

Don’t forget to kill the boss with overheat skills to get more experience.

Kel Bilette Lineage 2

White Allosce

The last Kamaloka has the giant eye. Deals damage not to health, but to the psyche — the boss will grant you a slowdown of the speed of running and attack, and his minions will disturb you with roots. We’re taking with us a support that will free the warriors from debuffs and put the minions to sleep. If the group has a fighter with a third profession with a weapon S-grade, then the minions can be ignored.

Don’t forget to kill the boss with overheat skills to get more experience.

White Allosce Lineage 2