Life Stones on Masterwork

Basic information

Life Stones - one way to improve your equipment and get additional parameters and(or) skills. Also, the inserted life stone will protect you from losing your gear after death from other players.

Specifically for Masterwork servers, the augmentation system has been redesigned for player's convenience. In the basic Lineage 2 Life Stones differ in level, on Masterwork we have abandoned this separation. Now there is a uniform look Stones that can be used for augmentation at any level.

The basic way to get Life Stones is to pass instances and kill bosses of any level.
As a reward for killing bosses and, with a low chance, monsters, you get Chest with Life Stone, which contains Stones of all kinds:

See the Wikipedia page for a full list of Life Stones from monsters Chest with Life Stone

The Life Stones combat skills work according to the High Five mechanics, but have limitations in strength and level, depending on the stage of server development:

  • 1st stage (Interlude up to 60 lvl) - skills have 61 levels, their strength corresponds to 6 level out of 10
  • 2nd stage (Interlude up to 72 lvl) - Skills have 70 level and their strength corresponds to 9 level out of 10
  • 3rd stage (Gracia) and above - Skills have 76 level and their strength corresponds to 10 level out of 10

After changing the stage, the skills are automatically upgraded to the maximum level available. Passive and active Improving skills have level 10.



Inserting and extracting

No more need to look for a blacksmith to insert the Life Stone - using a new client allows you to augment equipment right in the inventory.

  • Click the Augment in the inventory window
  • Select the Life Stone
  • Select the weapon. At the bottom of the window will be indicated the number and type of gems needed for the augmentation
  • Insert the stone. If you are not satisfied with the result - you can immediately insert the next. Additionally, adena is required to automatically extract a failed Stone.

To remove the Life Stone without setting a new one please contact the blacksmith in any city.


Pay attention!
Accessories augmentation is not available on Masterwork servers.

Weapon Grade Augmentation Extracting
Grade C Gemstone D x 20 Adena x 210 000
Grade B (low) Gemstone D x 30 Adena x 240 000
Grade B (top) Gemstone D x 30 Adena x 270 000
Grade A (low) Gemstone C x 20 Adena x 330 000
Grade A (middle) Gemstone C x 20 Adena x 380 000
Grade A (top) Gemstone C x 20 Adena x 480 000
Grade S (low) Gemstone C x 25 Adena x 840 000
Grade S (Dynasty) Gemstone C x 25 Adena x 840 000
Grade S80 (Icarus) Gemstone B x 36 Adena x 920 000
Grade S84 (Vesper) Gemstone B x 48 Adena x 1 440 000
Grade S84 (middle) Gemstone B x 29 Adena x 1 600 000
Grade S84 (top) Gemstone B x 58 Adena x 3 200 000
Grade S84 (Eternal) Gemstone B x 58 Adena x 3 200 000

Changes in effects

Masterwork team works on the variety and convenience of the game without forgetting to maintain balance.
One of the results of this work was the redesigned skills of the Life Stones:

Might:
  • Active / Chance: +8%;
  • Passive: +6%.
Shield:
  • Active / Chance: +10%;
  • Passive: +7%.
Empower:
  • Active / Chance: +15%;
  • Passive: +10%.
Magical Barrier:
  • Active / Chance: +12%;
  • Passive: +8%.
Focus:
  • Active / Chance: +50 points;
  • Passive: +35 points
Wild Magic:
  • Active / Chance: +4 points;
  • Passive: +3 points
Heal Power (increases your healing power of yourself):
  • Active / Chance: +7% и +20 points;
  • Passive: +7% и +20 points
Heal Power (increases your healing power):
  • Active / Chance: +7% и +20 points;
  • Passive: +7% и +20 points
Refresh:
  • Active: 15% (all 4 variants);
Reflect:
  • AActive: 15% from melee autoattack, 5% from all types of damage (attributes, range autoattack, etc);
  • Passive: 20% from melee autoattack.
All Clarity:
  • Active / Chance: 15/20/15%;
  • Passive: 10/15/10%.
Skill Clarity:
  • Active / Chance: 15%;
  • Passive: 10%.
Spell Clarity:
  • Active / Chance: 20%;
  • Passive: 15%.
Music Clarity:
  • Active / Chance: 15%;
  • Passive: 10%.
Heal:
  • Active / Chance:: 552 HP. cooldown 30 sec.
Ritual:
  • Active / Chance: 500 CP. cooldown 30 sec.
Resurrect:
  • Active: 70% exp.
Max. CP:
  • Active / Chance: 17%.
Max. HP:
  • Active / Chance: 10%.
Max. MP:
  • Active / Chance: 7%.
Agility:
  • Active / Chance: +6 to evasion, +2% evasion from P.and M. skills;
  • Passive: +4 to evasion, +1% evasion from P.and M. skills.
Guidance:
  • Active / Chance: +10 to accuracy;
  • Passive: +6 to accuracy.
Vampiric Rage:
  • Active: +6% vampiric from a melee of damage not skills.
Duel Might:
  • Active / Chance: +5%;
  • Passive: +5%.
Mana Gain:
  • Active: +55 points;
  • Passive: +55 points
 

In addition, some skills have new icons, the effects of these skills have not changed:


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