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Vitality system: experience boost

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Vitality system changed to fit Interlude. This system is created to make levelling easier. Thanks to this system and daily bonuses you will get more experience.

 

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Green line on your character's status bar displays Vitality Points.

 

Etc_vitality_point_i00_0.jpg Vitality stages

  • Each stage of Vitality provides bonus Exp.:
    • Stage 1 — +25% experience bonus
    • Stage 2 — +50% experience bonus
    • Stage 3 — +75% experience bonus
    • Stage 4 — +100% experience bonus

    [*]Vitality only affects experience gained for monsters, raid boss experience is not increased.

Etc_vitality_point_i00_0.jpg Vitality consumption

  • Total 4 vitality stages is 20000 points
    • Level 0 → 1 is 240 points
    • Level 1 → 2 is 1.560 points
    • Level 2 → 3 is 12.800 points
    • Level 3 → 4 is 3.600 points
    • Level 4 → Maximum - 1.800 points

    [*]Upon killing monsters character gains bonus experience but loses Vitality points.

    [*]The higher level of your character and the more experience you get, Vitality will spent faster.

    [*]When a character is created, it has 10000 VP out of 20000 Maximum points.

Etc_vitality_point_i00_0.jpg How to resore Vitality

Your chracter will gain Vitality points for:

  • Killing any Raid Boss
  • Daily Queen Ant bonus (5000 points)
  • Completing daily quests:
    • Rim Kamaloka (from 1000 to 5000 points)
    • Group Kamaloka (5000 points)
    • Boss kill (5000 points)

    [*]Completing Pailaka (10000 for 1st, 20000 for each 2nd and 3rd).

    [*]Being offline grants you 4 points per minute

    [*]Being in peaceful zone grants you 6 points per minute

    [*]Vitality Herb herb makes your character regenerate VP after killing monsters for short period.

Etc_vitality_point_i00_0.jpg Ways to restore or sustain Vitality available from server start:

  • alt=rb.pnghttps://s8.hostingkartinok.com/uploads/images/2020/03/c53467c2934bac7f647de781478100c1.png[/img] Killing any Raid Boss.
  • 07d363d4423cd1f15aea5b41e4d1.png Completing daily quests:
    • Rim Kamaloka - 1000 to 5000 points depending on rank
    • Party Kamaloka - 5000 points
    • Killing Raid Boss - 5000 points

    [*]Accessory_ring_of_queen_ant_i00_0.jpg Reward for speaking with NPC after Queen Ant death (NPC will appear in Ant Nest and in Gludio Town)

    [*]Pailaka_Ring.jpg Completing personal quests - Pailaka (10.000 points for 1st, 20.000 for 2nd and 3rd)

    [*]Etc_cross_of_einhasad_i00_0.jpg Being offline (4 points per minute) and being in safe zone (6 points per minute)

    [*]Bless_scroll_r99_0.jpgPremium Account - freezes your Vitality when it falls to level 1 and doesn't let it fall below level 1, providing constant 25% experience bonus

    • 30 days - 50 FC
    • Infinite - 130 FC

    [*]Br_vitality_day_i00_0.jpgVitality Rune - holds your vitality bar at level 1, providing constant 25% experience bonus.

    • If you have Premium activated and Vitality Rune at the same time your bonus will be 50% .
      • 60 minutes - 3 FC
      • 24 hours - 9 FC
      • 7 days - 25 FC

    [*]photo-2019-07-13-19-01-13.jpgVitality Autoloot Agathion - when equipped, provides passive autoloot ability and active ability that freezes Vitality points. Duration 30 minutes, cooldown 8 hours.

    • 7 days - 25 FC

    [*]Br_four_leaf_clover_i00_0.jpgFour-leaf clover:

    • Upon using you will get one of three head accessories at random. This accessories provides active skill: you will gain Vitality Points for killing monsters, instead of losing.
    • This items are personal and cannot be traded, dropped or sold.
    • Time limitations for items from 3 hour to 30 days.
    • Skills cooldown is 11 hours and 30 minutes
    • Buff duration - 20 minutes
    • Timer won't stop even when you are offline
    • The same items of the same level has shared cooldown
    • Different items of the same level has separate cooldown
    • The same items of different level has separate cooldown
    • At the server start you will be able to purchase clovers for levels 1-48. Later clovers for higher levels will be added.
      • 1 clover - 7 FC
      • 3 clovers - 15 FC

    [*]alt=VitalityMaintainingPotion.pnghttps://s8.hostingkartinok.com/uploads/images/2020/03/f44f010561d4c7fca7253bb296cf487c.png[/img] Vitality Maintenance Potion. When used, applies buff that freezes Vitality for 10 minutes. Cooldown: 30 minutes.

    • This item is not available in store on the server start. You can get it from starter packages
      • Starter Set - 3 Potions
      • Unique Set - 5 Potions

    [*]alt=VitalityReplenishingPotion.pnghttps://s8.hostingkartinok.com/uploads/images/2020/03/92f343fb1c6d1cd4165dedc1f7908dd6.png[/img] Vitality Replenishing Potion. Restores 5000 Vitality Points on use. Cooldown: 30 minutes.

    • This item is not available in store on the server start. You can get it from starter packages
      • Starter Set - 2 Potions
      • Unique Set - 4 Potions

    [*]alt=FamilyVitalityPie.pnghttps://s8.hostingkartinok.com/uploads/images/2020/03/4468fe1490207f855d0f5dd6aec5c540.png[/img] Family Vitality Pie - Fully restores Vitality points! Cooldown: 60 minutes.

    • This is exclusive item, can be only obtained by purchasing starter packages
      • Starter Set - 1 Vitality Pie
      • Unique Set - 3 Vitality Pie

Etc_vitality_point_i00_0.jpgVitality on Interlude Rework - it's visualisation of experience bonuses and it's more fair:

  • You spend VP only when killing monsters, that means you always has 100% of your bonuses
  • You can save experience boost by simple actions
  • Other than Exp or SP runes you have no time limitations for VP

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