EXISTS ONLY MASTERWORK
NEW SEASON OCTOBER 27
The game of our youth (2003-2011) has been adapted by E-Global through game communities.
For our mentality, under 1 server, 1 time a year.
I’M SURE YOU’VE ALREADY FIGURED OUT THAT TEA IS EASILY COMBINED WITH LISTENING. OUR SMARTIES
MasterWork is NOT about chronicles or rates.
Live again your moments of youth
Collected your best impressions of familiarity with the game, and logically connected to the chain of updates (patchnotes). You don’t need the idea of a chronicle where you can remember everything - from the old mechanics with the craft of the first Bow of Peril, to the collection of attributes under the hyde in SoA.
At a comfortable tempo
The server is constantly being monitored and updated. We do not rush, we give once a week - two patches according to the pre-planned tempo of development: new locations, events, equipment and levels. You don’t need the concept of rate when you can keep up with most of the players on the server for six months.
Forge Your Own Path
With a careful balance, your profession is more relevant than you used to be, including for party games. It is not necessary to play together, but in the co-social MMO it is more profitable. The group may not be permanent, and the clan is not "from bigwar", because investing in the development of the character a few hours a day is enough to feel his fighting ability.
Economic diversitySince MasterWork is the way from NoGrade to S84, where every patch is valuable and gives a boost for trading and market operations, our economy is always active: new players revitalize the market, and healthy turnover of currency donate expands opportunities, helping any player enrich and succeed in a world without investment.
Understand what to doOld daily quests and some items were reformatted in «MISSION». Now every player at hand always has a minimum plan, executing which you can keep up with the players and have access to Premium content for free without donation.
First game tempoIn the three years of MW’s existence, we have come to more smooth and gradient upgrades. The starting game will be more active, updates will be released ~once a week, while players will be able to play in Cruma with crafting of brigantine helmets. At the moment of Gracia content the frequency of updates will be less frequent.
Resetting Lineage from A to ZThe overall picture to which you are accustomed remained unchanged, yes it is a low rate, but the details of which it consisted were adjusted to the reality of 2023. Abuses are fixed, all professions are playable, mechanics are painstakingly twisted, shops with quests change over the course of the game, locations, epics and everything is actualized.
Chief helpers during the huntNext to Gatekeeper there is Adventurers' Guide, where you can: get buffs for yourself and your pet, exchange Ivory Coin for exping boosts and temporary equipment, use club teleports. Autoloot available on daily quest. Academics get passive DS.
Should we do this? — Our answer is no.
We're trying to rework and strengthen the "lagging" classes to give them a chance at meta.
Dont miss this chance!
An epic journey into the world of MasterWork
Register an account now!
IT'S NOT JUST A GAME
BUT SOCIAL MEDIA
More interesting winsThe improved castles and structures give the siege a dynamic character, and for the mid-war players of the division we have added 6 new castles that the top clans cannot enter. New and redesigned clan skills work for everyone. For academics, it is easier to exp so they can join battles faster.
Epic BossesTonight clan events will now take less time, we have relieved the epic respawn to players so they had more daily farm and pvp. For mid division players there are individual epic bosses, but the accessories from them can only be worn by members of the clan that has farmed the boss.
Every year event for allThe last opening broke the record of 9,000 UNIQUE players. Where to play from November to May everyone understands perfectly. Fight 200x200 for a regular rat in DV in the middle of the night, maximum competition for top spots, sets worth 3 bedroom apartments, blood sweat and tears - this is about MasterWork.
Training OlympiadNo desire to compete with the cyber-athletes, but you want to test your powers in the arenas of the Olympiad? Training Olympiad is specially created for this - here you can show your level of playing. These fights do not affect the rating of the main Olympiad, and get the status of Hero for training will not work
The opportunity to earn real money increases demand and supply for game values.
For three server seasons we paid $1,000,000!
EGlobal Master Bot
Your assistant for all occasions:
Lack of software
Few projects are ready to boast of a complete ban and the absence of third-party software
We can, JUST check this!
The final stage of the season opening, is a stage of high-end content chronicle High Five with its own refinements. Before merging the seasonal server with the base server, we update the seasonal to the 6th stage of Eternal, where you can prepare your character well before merging with the eternal.
The main feature of the Eternal Server is the advanced gameplay cap and it's methods of extraction, high competition and active PvP on redesigned spots.
Here's few examples:
- Added an Eternal S84 Grade weapon and created a quest for its getting, on your way be ready for grind, PvP and couple of surprise!
- Expanded the SA's capabilities, now it includes 3 effects, added extra weapon bonuses above +8 and passive skills that bring more variability to the game
- Created new scrolls of enchantment and fascinating way of their extraction:
- enchants by +2, but breaks the object
- 100% enchanting, but only up to +8
- if failure, doesn't break the item
- enchants by +1, reduces by 1 level if failure